While Driftborn is a solo project, it would not exist in its current form without the contributions of the artists and designers who have lent their talents to it. As a one-person studio, I rely on commissioned, paid collaborations with independent illustrators, cartographers, and designers to create the artwork and visual identity of the setting. Every piece you see on this page was crafted from scratch by the creators listed below. If you enjoy their work, please visit their portfolios, consider commissioning them, and support the independent creators who help bring worlds like Driftborn to life.
I cannot imagine my life without some form of roleplaying. I've been running tabletop games since I was a teenager, and I reached the quarter-century milestone a while ago. I've also been organizing LARP events for about half that time. I love reading and enjoy gaming both around the kitchen table and online. Throughout my life, roleplaying has broadened my horizons, helped me through some rough times, it has given me many valuable experiences and lifelong friendships.
I'm Elena, a Belgium-based artist who likes to get her hands dirty with more traditional techniques, mostly acrylic painting and line work. My style is somewhere between romantic and macabre, with a little bit of fantasy sprinkled on top. My other contribution to this project has been acting as Bruno's personal lifestyle assistant (aka spouse). This involves being the walking schedule manager, the designated sounding board for every idea (no matter how wild), and the occasional voice of reason when things get a little too carried away.
Hi! I'm Catherine, a professional digital illustrator with over 6 years of experience! ❤️ I specialize in 100% hand-painted digital artwork, created from scratch in Photoshop without generative AI. I love creating fantasy landscapes, book covers, children's books, and game illustrations! Every piece is personally sketched and painted with care and attention to detail. I also provide genuine process screenshots and organized layered PSD files according to each project's requirements. I'd love to bring your ideas to life! 😊
My name is Sara Elaraby, and I'm a professional Concept Artist and Illustrator working in the Entertainment Industry with over 8 years of experience in different styles and types of work. Im comfortable with a variety of visual styles and adapt easily. I have experience working on games, animations, movies, gamified websites & UI/UX, entertainment venues, and even real life locations such as museums, theme parks, expo's, stores, and board games.
I go by Brenna-Ivy and I'm a freelance digital artist from The Netherlands. I focus on fantasy art, character concept art, and background art. My favorite subjects include witches, mythology, horror, and maximalism. I've been creating commission-based work since 2013, and I've created art for LARPs, game conventions, YouTubers and other online creators. I really enjoy working together with people to put their mental image on digital paper!
Hey there! My name is Antonio Pacheco and I am a concept artist and illustrator with experience in the entertainment industry for video games and tabletop games with an artistic skill set ranging from traditional drawing to 3D design and digital sculpting. I use these skills to adapt to any level of stylization required by the artistic guidelines set for each project. I am passionate about rpg's, in any of their variants, and enjoy creating new worlds and stories with which to develop original and useful concepts.
I'm a freelance fantasy illustrator and map artist with over 10 years of experience creating book covers, trading card game artwork, character illustrations, and detailed fantasy maps. My work focuses on strong storytelling, atmospheric lighting, and immersive worldbuilding, inspired by fantasy games such as MTG and D&D. I specialize in hand-painted, original artwork with absolutely no AI involved in the creative process. Whether you need a fantasy book cover, character illustration, card art, or a world map, I am dedicated to delivering professional artwork that brings your vision to life.
Tabletop roleplaying games are powered by human imagination. Every illustration, map, and cover in Driftborn is drawn, painted, and designed by real people. We never use generative AI at any stage of our creative process: not for final assets, not for concept art, and not for writing. When you support our game, you directly support the independent artists who bring this world to life.
While we strictly ban generative AI from all creative work, we do use other software tools to run our business and make our games accessible. Since several of these do include AI integrations, here is exactly where we draw the line:
No AI-generated illustrations, textures, icons, or photobashing from AI sources.
We do not use AI to generate reference images or rough ideas for our human artists.
Every rule, monster stat block, and piece of flavor text is written by human authors.
Any promotional trailers or actual-play audio use real voice actors and musicians.
Standard editing tools (like Grammarly or built-in word processor checks) to catch typos without rewriting our prose.
Automated speech-to-text tools to transcribe playtest sessions, interviews, and designer meetings.
Screen-reader optimization and automated alt-text drafting (always reviewed and edited by a human) to make our PDFs accessible to visually impaired players.
Basic spreadsheet formulas, scheduling, or backend website maintenance that does not touch game content.